/* stanford baby benchmark suite from john hennessy --

There are copies all around; the MIPS performance brief has up-to-date
numbers for a bunch of machines. BUT, these wouldn't be my first
choice. SPEC, the industry benchmark collection group, will probably
specify a new set of benchmarks shortly and release then right after
that. I imagine they will include espresso, gcc, and other large, but
public domain programs, for real things.

here's bench.c
	John Hennessy
*/


/*  This is a suite of benchmarks that are relatively short, both in program
    size and execution time.  It requires no input, and prints the execution
    time for each program, using the system- dependent routine Getclock,
    below, to find out the current CPU time.  It does a rudimentary check to
    make sure each program gets the right output.  These programs were
    gathered by John Hennessy and modified by Peter Nye. 

4.2 VERSION   */

#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/times.h>

#define  nil		 0
#define	 false		 0
#define  true		 1
#define  bubblebase 	 1.61
#define  dnfbase 	 3.5
#define  permbase 	 1.75
#define  queensbase 	 1.83
#define  towersbase 	 2.39
#define  quickbase 	 1.92
#define  intmmbase 	 1.46
#define  treebase 	  2.5
#define  mmbase 	 0.0
#define  fpmmbase 	 2.92
#define  puzzlebase 	 0.5
#define  fftbase 	 0.0
#define  fpfftbase 	 4.44
    /* Towers */
#define maxcells 	 18

    /* Intmm, Mm */
#define rowsize 	 40

    /* Puzzle */
#define size	 	 511
#define classmax 	 3
#define typemax 	 12
#define d 		 8

    /* Bubble, Quick */
#define sortelements 	 5000
#define srtelements 	 500

    /* fft */
#define fftsize 	 256
#define fftsize2 	 129
/*
type */
    /* Perm */
#define    permrange 10

   /* tree */
struct node
{
    struct node *left, *right;
    int val;
};

/* Towers *//*
   discsizrange = 1..maxcells; */
#define    stackrange	3
/*    cellcursor = 0..maxcells; */
struct element
{
    int discsize;
    int next;
};
/*    emsgtype = packed array[1..15] of char;
*/
/* Intmm, Mm *//*
   index = 1 .. rowsize;
   intmatrix = array [index,index] of integer;
   realmatrix = array [index,index] of real;
 */
/* Puzzle *//*
   piececlass = 0..classmax;
   piecetype = 0..typemax;
   position = 0..size;
 */
/* Bubble, Quick *//*
   listsize = 0..sortelements;
   sortarray = array [listsize] of integer;
 */
    /* FFT */
struct complex
{
    float rp, ip;
};
/*
    carray = array [1..fftsize] of complex ;
    c2array = array [1..fftsize2] of complex ;
*/

float value;
float fixed, floated;

    /* global */
int timer;
int xtimes[11];
int seed;

    /* Perm */
int permarray[permrange + 1];
int pctr;

    /* tree */
struct node *tree;

    /* Towers */
int stack[stackrange + 1];
struct element cellspace[maxcells + 1];
int freelist, movesdone;

    /* Intmm, Mm */
int ima[rowsize + 1][rowsize + 1], imb[rowsize + 1][rowsize + 1],
    imr[rowsize + 1][rowsize + 1];
float rma[rowsize + 1][rowsize + 1], rmb[rowsize + 1][rowsize + 1],
    rmr[rowsize + 1][rowsize + 1];

    /* Puzzle */
int piececount[classmax + 1],
    class[typemax + 1],
    piecemax[typemax + 1],
    puzzl[size + 1], p[typemax + 1][size + 1], n, kount;

    /* Bubble, Quick */
int sortlist[sortelements + 1], biggest, littlest, top;

    /* FFT */
struct complex z[fftsize + 1], w[fftsize + 1], e[fftsize2 + 1];
float zr, zi;

/* global procedures */

int
Getclock ()
{
    struct tms rusage;
    times (&rusage);
    return (rusage.tms_utime * 50 / 3);
};

Initrand ()
{
    seed = 74755;
};

int
Rand ()
{
    seed = (seed * 1309 + 13849) & 65535;
    return (seed);
};



    /* Permutation program, heavily recursive, written by Denny Brown. */

Swap (a, b)
     int *a, *b;
{
    int t;
    t = *a;
    *a = *b;
    *b = t;
};

Initialize ()
{
    int i;
    for (i = 1; i <= 7; i++)
      {
	  permarray[i] = i - 1;
      };
};

Permute (n)
     int n;
{				/* permute */
    int k;
    pctr = pctr + 1;
    if (n != 1)
      {
	  Permute (n - 1);
	  for (k = n - 1; k >= 1; k--)
	    {
		Swap (&permarray[n], &permarray[k]);
		Permute (n - 1);
		Swap (&permarray[n], &permarray[k]);
	    };
      };
} /* permute */ ;

Perm ()
{				/* Perm */
    int i;
    pctr = 0;
    for (i = 1; i <= 5; i++)
      {
	  Initialize ();
	  Permute (7);
      };
    if (pctr != 43300)
	printf (" Error in Perm.\n");
} /* Perm */ ;



    /*  Program to Solve the Towers of Hanoi */

Error (emsg)
     char *emsg;
{
    printf (" Error in Towers: %s\n", emsg);
};

Makenull (s)
{
    stack[s] = 0;
};

int
Getelement ()
{
    int temp;
    if (freelist > 0)
      {
	  temp = freelist;
	  freelist = cellspace[freelist].next;
      }
    else
	Error ("out of space   ");
    return (temp);
};

Push (i, s)
     int i, s;
{
    int errorfound, localel;
    errorfound = false;
    if (stack[s] > 0)
	if (cellspace[stack[s]].discsize <= i)
	  {
	      errorfound = true;
	      Error ("disc size error");
	  };
    if (!errorfound)
      {
	  localel = Getelement ();
	  cellspace[localel].next = stack[s];
	  stack[s] = localel;
	  cellspace[localel].discsize = i;
      }
};

Init (s, n)
     int s, n;
{
    int discctr;
    Makenull (s);
    for (discctr = n; discctr >= 1; discctr--)
	Push (discctr, s);
};

int
Pop (s)
     int s;
{
    int temp, temp1;
    if (stack[s] > 0)
      {
	  temp1 = cellspace[stack[s]].discsize;
	  temp = cellspace[stack[s]].next;
	  cellspace[stack[s]].next = freelist;
	  freelist = stack[s];
	  stack[s] = temp;
	  return (temp1);
      }
    else
	Error ("nothing to pop ");
};

Move (s1, s2)
     int s1, s2;
{
    Push (Pop (s1), s2);
    movesdone = movesdone + 1;
};

tower (i, j, k)
     int i, j, k;
{
    int other;
    if (k == 1)
	Move (i, j);
    else
      {
	  other = 6 - i - j;
	  tower (i, other, k - 1);
	  Move (i, j);
	  tower (other, j, k - 1);
      }
};


Towers ()
{				/* Towers */
    int i;
    for (i = 1; i <= maxcells; i++)
	cellspace[i].next = i - 1;
    freelist = maxcells;
    Init (1, 14);
    Makenull (2);
    Makenull (3);
    movesdone = 0;
    tower (1, 2, 14);
    if (movesdone != 16383)
	printf (" Error in Towers.\n");
};				/* Towers */


    /* The eight queens problem, solved 50 times. */
/*
	type    
	    doubleboard =   2..16;
	    doublenorm  =   -7..7;
	    boardrange  =   1..8;
	    aarray      =   array [boardrange] of boolean;
	    barray      =   array [doubleboard] of boolean;
	    carray      =   array [doublenorm] of boolean;
	    xarray      =   array [boardrange] of boardrange;
*/

Try (i, q, a, b, c, x)
     int i, *q, a[], b[], c[], x[];
{
    int j;
    j = 0;
    *q = false;
    while ((!*q) && (j != 8))
      {
	  j = j + 1;
	  *q = false;
	  if (b[j] && a[i + j] && c[i - j + 7])
	    {
		x[i] = j;
		b[j] = false;
		a[i + j] = false;
		c[i - j + 7] = false;
		if (i < 8)
		  {
		      Try (i + 1, q, a, b, c, x);
		      if (!*q)
			{
			    b[j] = true;
			    a[i + j] = true;
			    c[i - j + 7] = true;
			}
		  }
		else
		    *q = true;
	    }
      }
};

Doit ()
{
    int i, q;
    int a[9], b[17], c[15], x[9];
    i = 0 - 7;
    while (i <= 16)
      {
	  if ((i >= 1) && (i <= 8))
	      a[i] = true;
	  if (i >= 2)
	      b[i] = true;
	  if (i <= 7)
	      c[i + 7] = true;
	  i = i + 1;
      };

    Try (1, &q, b, a, c, x);
    if (!q)
	printf (" Error in Queens.\n");
};

Queens ()
{
    int i;
    for (i = 1; i <= 50; i++)
	Doit ();
};

    /* Multiplies two integer matrices. */

Initmatrix (m)
     int m[rowsize + 1][rowsize + 1];
{
    int temp, i, j;
    for (i = 1; i <= rowsize; i++)
	for (j = 1; j <= rowsize; j++)
	  {
	      temp = Rand ();
	      m[i][j] = temp - (temp / 120) * 120 - 60;
	  }
};

Innerproduct (result, a, b, row, column)
     int *result, a[rowsize + 1][rowsize + 1], b[rowsize + 1][rowsize + 1],
	 row, column;
	/* computes the inner product of A[row,*] and B[*,column] */
{
    int i;
    *result = 0;
    for (i = 1; i <= rowsize; i++)
	*result = *result + a[row][i] * b[i][column];
};

Intmm ()
{
    int i, j;
    Initrand ();
    Initmatrix (ima);
    Initmatrix (imb);
    for (i = 1; i <= rowsize; i++)
	for (j = 1; j <= rowsize; j++)
	    Innerproduct (&imr[i][j], ima, imb, i, j);
};


    /* Multiplies two real matrices. */

rInitmatrix (m)
     float m[rowsize + 1][rowsize + 1];
{
    int temp, i, j;
    for (i = 1; i <= rowsize; i++)
	for (j = 1; j <= rowsize; j++)
	  {
	      temp = Rand ();
	      m[i][j] = (temp - (temp / 120) * 120 - 60) / 3;
	  }
};

rInnerproduct (result, a, b, row, column)
     float *result, a[rowsize + 1][rowsize + 1], b[rowsize + 1][rowsize + 1];
     int row, column;
	/* computes the inner product of A[row,*] and B[*,column] */
{
    int i;
    *result = 0.0;
    for (i = 1; i <= rowsize; i++)
	*result = *result + a[row][i] * b[i][column];
};

Mm ()
{
    int i, j;
    Initrand ();
    rInitmatrix (rma);
    rInitmatrix (rmb);
    for (i = 1; i <= rowsize; i++)
	for (j = 1; j <= rowsize; j++)
	    rInnerproduct (&rmr[i][j], rma, rmb, i, j);
};




    /* A compute-bound program from Forest Baskett. */

int
Fit (i, j)
     int i, j;
{
    int k;
    for (k = 0; k <= piecemax[i]; k++)
	if (p[i][k])
	    if (puzzl[j + k])
		return (false);
    return (true);
};

int
Place (i, j)
     int i, j;
{
    int k;
    for (k = 0; k <= piecemax[i]; k++)
	if (p[i][k])
	    puzzl[j + k] = true;
    piececount[class[i]] = piececount[class[i]] - 1;
    for (k = j; k <= size; k++)
	if (!puzzl[k])
	  {
	      return (k);
	  };
    return (0);
};

Remove (i, j)
     int i, j;
{
    int k;
    for (k = 0; k <= piecemax[i]; k++)
	if (p[i][k])
	    puzzl[j + k] = false;
    piececount[class[i]] = piececount[class[i]] + 1;
};

int
Trial (j)
     int j;
{
    int i, k;
    kount = kount + 1;
    for (i = 0; i <= typemax; i++)
	if (piececount[class[i]] != 0)
	    if (Fit (i, j))
	      {
		  k = Place (i, j);
		  if (Trial (k) || (k == 0))
		    {
			return (true);
		    }
		  else
		      Remove (i, j);
	      };
    return (false);
};

Puzzle ()
{
    int i, j, k, m;
    for (m = 0; m <= size; m++)
	puzzl[m] = true;
    for (i = 1; i <= 5; i++)
	for (j = 1; j <= 5; j++)
	    for (k = 1; k <= 5; k++)
		puzzl[i + d * (j + d * k)] = false;
    for (i = 0; i <= typemax; i++)
	for (m = 0; m <= size; m++)
	    p[i][m] = false;
    for (i = 0; i <= 3; i++)
	for (j = 0; j <= 1; j++)
	    for (k = 0; k <= 0; k++)
		p[0][i + d * (j + d * k)] = true;
    class[0] = 0;
    piecemax[0] = 3 + d * 1 + d * d * 0;
    for (i = 0; i <= 1; i++)
	for (j = 0; j <= 0; j++)
	    for (k = 0; k <= 3; k++)
		p[1][i + d * (j + d * k)] = true;
    class[1] = 0;
    piecemax[1] = 1 + d * 0 + d * d * 3;
    for (i = 0; i <= 0; i++)
	for (j = 0; j <= 3; j++)
	    for (k = 0; k <= 1; k++)
		p[2][i + d * (j + d * k)] = true;
    class[2] = 0;
    piecemax[2] = 0 + d * 3 + d * d * 1;
    for (i = 0; i <= 1; i++)
	for (j = 0; j <= 3; j++)
	    for (k = 0; k <= 0; k++)
		p[3][i + d * (j + d * k)] = true;
    class[3] = 0;
    piecemax[3] = 1 + d * 3 + d * d * 0;
    for (i = 0; i <= 3; i++)
	for (j = 0; j <= 0; j++)
	    for (k = 0; k <= 1; k++)
		p[4][i + d * (j + d * k)] = true;
    class[4] = 0;
    piecemax[4] = 3 + d * 0 + d * d * 1;
    for (i = 0; i <= 0; i++)
	for (j = 0; j <= 1; j++)
	    for (k = 0; k <= 3; k++)
		p[5][i + d * (j + d * k)] = true;
    class[5] = 0;
    piecemax[5] = 0 + d * 1 + d * d * 3;
    for (i = 0; i <= 2; i++)
	for (j = 0; j <= 0; j++)
	    for (k = 0; k <= 0; k++)
		p[6][i + d * (j + d * k)] = true;
    class[6] = 1;
    piecemax[6] = 2 + d * 0 + d * d * 0;
    for (i = 0; i <= 0; i++)
	for (j = 0; j <= 2; j++)
	    for (k = 0; k <= 0; k++)
		p[7][i + d * (j + d * k)] = true;
    class[7] = 1;
    piecemax[7] = 0 + d * 2 + d * d * 0;
    for (i = 0; i <= 0; i++)
	for (j = 0; j <= 0; j++)
	    for (k = 0; k <= 2; k++)
		p[8][i + d * (j + d * k)] = true;
    class[8] = 1;
    piecemax[8] = 0 + d * 0 + d * d * 2;
    for (i = 0; i <= 1; i++)
	for (j = 0; j <= 1; j++)
	    for (k = 0; k <= 0; k++)
		p[9][i + d * (j + d * k)] = true;
    class[9] = 2;
    piecemax[9] = 1 + d * 1 + d * d * 0;
    for (i = 0; i <= 1; i++)
	for (j = 0; j <= 0; j++)
	    for (k = 0; k <= 1; k++)
		p[10][i + d * (j + d * k)] = true;
    class[10] = 2;
    piecemax[10] = 1 + d * 0 + d * d * 1;
    for (i = 0; i <= 0; i++)
	for (j = 0; j <= 1; j++)
	    for (k = 0; k <= 1; k++)
		p[11][i + d * (j + d * k)] = true;
    class[11] = 2;
    piecemax[11] = 0 + d * 1 + d * d * 1;
    for (i = 0; i <= 1; i++)
	for (j = 0; j <= 1; j++)
	    for (k = 0; k <= 1; k++)
		p[12][i + d * (j + d * k)] = true;
    class[12] = 3;
    piecemax[12] = 1 + d * 1 + d * d * 1;
    piececount[0] = 13;
    piececount[1] = 3;
    piececount[2] = 1;
    piececount[3] = 1;
    m = 1 + d * (1 + d * 1);
    kount = 0;
    if (Fit (0, m))
	n = Place (0, m);
    else
	printf ("Error1 in Puzzle\n");
    if (!Trial (n))
	printf ("Error2 in Puzzle.\n");
    else if (kount != 2005)
	printf ("Error3 in Puzzle.\n");
};



    /* Sorts an array using quicksort */

Initarr ()
{
    int i, temp;
    Initrand ();
    biggest = 0;
    littlest = 0;
    for (i = 1; i <= sortelements; i++)
      {
	  temp = Rand ();
	  sortlist[i] = temp - (temp / 100000) * 100000 - 50000;
	  if (sortlist[i] > biggest)
	      biggest = sortlist[i];
	  else if (sortlist[i] < littlest)
	      littlest = sortlist[i];
      };
};

Quicksort (a, l, r)
     int a[], l, r;
	/* quicksort the array A from start to finish */
{
    int i, j, x, w;

    i = l;
    j = r;
    x = a[(l + r) / 2];
    do
      {
	  while (a[i] < x)
	      i = i + 1;
	  while (x < a[j])
	      j = j - 1;
	  if (i <= j)
	    {
		w = a[i];
		a[i] = a[j];
		a[j] = w;
		i = i + 1;
		j = j - 1;
	    }
      }
    while (i <= j);
    if (l < j)
	Quicksort (a, l, j);
    if (i < r)
	Quicksort (a, i, r);
};


Quick ()
{
    Initarr ();
    Quicksort (sortlist, 1, sortelements);
    if ((sortlist[1] != littlest) || (sortlist[sortelements] != biggest))
	printf (" Error in Quick.\n");
};


    /* Sorts an array using treesort */

tInitarr ()
{
    int i, temp;
    Initrand ();
    biggest = 0;
    littlest = 0;
    for (i = 1; i <= sortelements; i++)
      {
	  temp = Rand ();
	  sortlist[i] = temp - (temp / 100000) * 100000 - 50000;
	  if (sortlist[i] > biggest)
	      biggest = sortlist[i];
	  else if (sortlist[i] < littlest)
	      littlest = sortlist[i];
      };
};

CreateNode (t, n)
     struct node **t;
     int n;
{
    *t = (struct node *) malloc (sizeof (struct node));
    (*t)->left = nil;
    (*t)->right = nil;
    (*t)->val = n;
};

Insert (n, t)
     int n;
     struct node *t;
	/* insert n into tree */
{
    if (n > t->val)
	if (t->left == nil)
	    CreateNode (&t->left, n);
	else
	    Insert (n, t->left);
    else if (n < t->val)
	if (t->right == nil)
	    CreateNode (&t->right, n);
	else
	    Insert (n, t->right);
};

int
Checktree (p)
     struct node *p;
    /* check by inorder traversal */
{
    int result;
    result = true;
    if (p->left != nil)
	if (p->left->val <= p->val)
	    result = false;
	else
	    result = Checktree (p->left) && result;
    if (p->right != nil)
	if (p->right->val >= p->val)
	    result = false;
	else
	    result = Checktree (p->right) && result;
    return (result);
};				/* checktree */

Trees ()
{
    int i;
    tInitarr ();
    tree = (struct node *) malloc (sizeof (struct node));
    tree->left = nil;
    tree->right = nil;
    tree->val = sortlist[1];
    for (i = 2; i <= sortelements; i++)
	Insert (sortlist[i], tree);
    if (!Checktree (tree))
	printf (" Error in Tree.\n");
};


    /* Sorts an array using bubblesort */

bInitarr ()
{
    int i, temp;
    Initrand ();
    biggest = 0;
    littlest = 0;
    for (i = 1; i <= srtelements; i++)
      {
	  temp = Rand ();
	  sortlist[i] = temp - (temp / 100000) * 100000 - 50000;
	  if (sortlist[i] > biggest)
	      biggest = sortlist[i];
	  else if (sortlist[i] < littlest)
	      littlest = sortlist[i];
      };
};

Bubble ()
{
    int i, j;
    bInitarr ();
    top = srtelements;

    while (top > 1)
      {

	  i = 1;
	  while (i < top)
	    {

		if (sortlist[i] > sortlist[i + 1])
		  {
		      j = sortlist[i];
		      sortlist[i] = sortlist[i + 1];
		      sortlist[i + 1] = j;
		  };
		i = i + 1;
	    };

	  top = top - 1;
      };
    if ((sortlist[1] != littlest) || (sortlist[srtelements] != biggest))
	printf ("Error3 in Bubble.\n");
};


float
Cos (x)
     float x;
/* computes cos of x (x in radians) by an expansion */
{
    int i, factor;
    float result, power;

    result = 1.0;
    factor = 1;
    power = x;
    for (i = 2; i <= 10; i++)
      {
	  factor = factor * i;
	  power = power * x;
	  if ((i & 1) == 0)
	    {
		if ((i & 3) == 0)
		    result = result + power / factor;
		else
		    result = result - power / factor;
	    };
      };
    return (result);
};

int
Min0 (arg1, arg2)
     int arg1, arg2;
{
    if (arg1 < arg2)
	return (arg1);
    else
	return (arg2);
};

Printcomplex (arg1, arg2, zarray, start, finish, increment)
     int arg1, arg2, start, finish, increment;
     struct complex zarray[];
{
    int i;
    printf ("\n");

    i = start;
    do
      {
	  printf ("  %15.3e%15.3e", zarray[i].rp, zarray[i].ip);
	  i = i + increment;
	  printf ("  %15.3e%15.3e", zarray[i].rp, zarray[i].ip);
	  printf ("\n");
	  i = i + increment;
      }
    while (i <= finish);

};

Uniform11 (iy, yfl)
     int iy;
     float yfl;
{
    iy = (4855 * iy + 1731) & 8191;
    yfl = iy / 8192.0;
} /* uniform */ ;

Exptab (n, e)
     int n;
     struct complex e[];

{				/* exptab */
    float theta, divisor, h[26];
    int i, j, k, l, m;

    theta = 3.1415926536;
    divisor = 4.0;
    for (i = 1; i <= 25; i++)
      {
	  h[i] = 1 / (2 * Cos (theta / divisor));
	  divisor = divisor + divisor;
      };

    m = n / 2;
    l = m / 2;
    j = 1;
    e[1].rp = 1.0;
    e[1].ip = 0.0;
    e[l + 1].rp = 0.0;
    e[l + 1].ip = 1.0;
    e[m + 1].rp = -1.0;
    e[m + 1].ip = 0.0;

    do
      {
	  i = l / 2;
	  k = i;

	  do
	    {
		e[k + 1].rp = h[j] * (e[k + i + 1].rp + e[k - i + 1].rp);
		e[k + 1].ip = h[j] * (e[k + i + 1].ip + e[k - i + 1].ip);
		k = k + l;
	    }
	  while (k <= m);

	  j = Min0 (j + 1, 25);
	  l = i;
      }
    while (l > 1);

} /* exptab */ ;

Fft (n, z, w, e, sqrinv)
     int n;
     struct complex z[], w[];
     struct complex e[];
     float sqrinv;
{
    int i, j, k, l, m, index;
    m = n / 2;
    l = 1;

    do
      {
	  k = 0;
	  j = l;
	  i = 1;

	  do
	    {

		do
		  {
		      w[i + k].rp = z[i].rp + z[m + i].rp;
		      w[i + k].ip = z[i].ip + z[m + i].ip;
		      w[i + j].rp = e[k + 1].rp * (z[i].rp - z[i + m].rp)
			  - e[k + 1].ip * (z[i].ip - z[i + m].ip);
		      w[i + j].ip = e[k + 1].rp * (z[i].ip - z[i + m].ip)
			  + e[k + 1].ip * (z[i].rp - z[i + m].rp);
		      i = i + 1;
		  }
		while (i <= j);

		k = j;
		j = k + l;
	    }
	  while (j <= m);

	  /*z = w ; */ index = 1;
	  do
	    {
		z[index] = w[index];
		index = index + 1;
	    }
	  while (index <= n);
	  l = l + l;
      }
    while (l <= m);

    for (i = 1; i <= n; i++)
      {
	  z[i].rp = sqrinv * z[i].rp;
	  z[i].ip = -sqrinv * z[i].ip;
      };

};

Oscar ()
{				/* oscar */
    int i;
    Exptab (fftsize, e);
    seed = 5767;
    for (i = 1; i <= fftsize; i++)
      {
	  Uniform11 (seed, zr);
	  Uniform11 (seed, zi);
	  z[i].rp = 20.0 * zr - 10.0;
	  z[i].ip = 20.0 * zi - 10.0;
      };


    for (i = 1; i <= 20; i++)
      {
	  Fft (fftsize, z, w, e, 0.0625);
	  /* Printcomplex( 6, 99, z, 1, 256, 17 ); */
      };
} /* oscar */ ;

main ()
{
    int i;
    fixed = 0.0;
    floated = 0.0;
    printf ("Starting \n");
/* rewrite (output); */
    printf ("    Perm");
    timer = Getclock ();
    Perm ();
    xtimes[1] = Getclock () - timer;
    fixed = fixed + permbase * xtimes[1];
    floated = floated + permbase * xtimes[1];
    printf ("  Towers");
    timer = Getclock ();
    Towers ();
    xtimes[2] = Getclock () - timer;
    fixed = fixed + towersbase * xtimes[2];
    floated = floated + towersbase * xtimes[2];
    printf ("  Queens");
    timer = Getclock ();
    Queens ();
    xtimes[3] = Getclock () - timer;
    fixed = fixed + queensbase * xtimes[3];
    floated = floated + queensbase * xtimes[3];
    printf ("   Intmm");
    timer = Getclock ();
    Intmm ();
    xtimes[4] = Getclock () - timer;
    fixed = fixed + intmmbase * xtimes[4];
    floated = floated + intmmbase * xtimes[4];
    printf ("      Mm");
    timer = Getclock ();
    Mm ();
    xtimes[5] = Getclock () - timer;
    fixed = fixed + mmbase * xtimes[5];
    floated = floated + fpmmbase * xtimes[5];
    printf ("  Puzzle");
    timer = Getclock ();
    Puzzle ();
    xtimes[6] = Getclock () - timer;
    fixed = fixed + puzzlebase * xtimes[6];
    floated = floated + puzzlebase * xtimes[6];
    printf ("   Quick");
    timer = Getclock ();
    Quick ();
    xtimes[7] = Getclock () - timer;
    fixed = fixed + quickbase * xtimes[7];
    floated = floated + quickbase * xtimes[7];
    printf ("  Bubble");
    timer = Getclock ();
    Bubble ();
    xtimes[8] = Getclock () - timer;
    fixed = fixed + bubblebase * xtimes[8];
    floated = floated + bubblebase * xtimes[8];
    printf ("    Tree");
    timer = Getclock ();
    Trees ();
    xtimes[9] = Getclock () - timer;
    fixed = fixed + treebase * xtimes[9];
    floated = floated + treebase * xtimes[9];
    printf ("     FFT");
    timer = Getclock ();
    Oscar ();
    xtimes[10] = Getclock () - timer;
    fixed = fixed + fftbase * xtimes[10];
    floated = floated + fpfftbase * xtimes[10];
    printf ("\n");
    for (i = 1; i <= 10; i++)
	printf ("%8d", xtimes[i]);
    printf ("\n");
    /* compute composites */
    printf ("\n");
    printf ("Nonfloating point composite is %10.0f\n", fixed / 10.0);
    printf ("\n");
    printf ("Floating point composite is %10.0f\n", floated / 10.0);
}
